| 020 | ||
Authors: |
Bobbitt, Nathaniel. CD-ROM and Presentation Collaborators: Eric Lyons, Phyllis Douglass. | |
Title: |
Life-Out-OF-Balance | |
| Keywords: | ||
Abstract: |
Interactive Environment to Process Grief based on Teenage High School Shooting This project is in collaboration with: Nathaniel Bobbitt Eric Lyons,Phd. Dartmouth College and IAMAS (Japan) Phyllis Douglass, Bridge Dance Theatre (Los Angeles) A Thereotical Presentation is also available: I am interested in a parallel presentation which relies upon New Media in the treatment of visual reasoning in the cases of Aiming (Tasked/Cross Modal Eye-Hand Behavior) and Grieving (Processing of Emotive States through Virtual-Physical Objects). At the end of this message you will find some of my sites which preview this technology: SENSORY PROCESSING. The following questions summarizes what I regard as an alternative to Shannon's Information Processing: How can performance behavior be modelled by only using sensory resources? Towards Sensory Processing How does performer attack (input:excitation) establish a model of a performer's sensory resources? Performer Visual Language How does a map of sensory resources illustrate cognitive, memorial, and anticipatory process within the case of performance? On Sensory Feedback: Sensory Resources Trace Cognition In computer modeling can a Sensory Processing Paradigm rely upon the techniques of Information Theory? Visual Paradigms for New Media The relevant survey of the theoretical components of this this technology (Sensory Processing) can be found at: Visual Paradigms Theoretical Site: http://www.geocities.com/ResearchTriangle/Lab/8693/index.html Topics which I would present through an interactive online presentation include: Human Driven Computer Graphics Model for Motion Capture According to: 1. Allocation and Precedence Cross Modal Sensorimotor Resources in Aiming Behavior Shown 48%, press Behavior 3. Time Variant Dimensions in Motion Capture and Visualization of Articulated Behavior This work takes into account the virtual and interactive aspects of interactive media as a tool for the active and passive capture of sensorimotor behavior according to the lemma: "Sensorimotor Behavior Traces Cognition" A theoretical discussion based of this topic is considered as models for the tasking of human eye-hand behavior is used with regard to the motion-capture capability of New Media Technology. Hand-Motion Studies of Gilbreth are replaced by the proposed study of how New Media can contribute to the isolation, amplification, and classification of hand-eye behaviors according to allocation, replenishiment, and time variant series. |
|
| Bobbitt, Nathaniel. ac551@rgfn.epcc.edu I have been in residence in New Media at the Banff Centre: http://www.geocities.com/researchtriangle/lab/8693/banff.htm http://www.geocities.com/researchtriangle/lab/8693/nbanff.htm I have lectures scheduled for the Univ. of Washington Center of Arts and Humanities Research Technology Simon Fraser University Dept of Kinesiology My work looks at sensorimotor behavior and motion capture in aiming. Samples of my work can be found at the following sites: ftp://mitpress.mit.edu/pub/Leonardo/Leonardo-Elec-Almanac/incoming/nb_final /asce nt_fr-mn.htm http://www-mitpress.mit.edu/e-journals/LEA/SONIC/NB/heal-grief.htm Leonardo site: http://www-mitpress.mit.edu/e-journals/LEA/ARTICLES/NAT/index_lea.htm Interactive Media Research: http://www-mitpress.mit.edu/e-journals/LEA/ARTICLES/NAT/face7a_fr.htm Home Theoretical Site: http://www.geocities.com/ResearchTriangle/Lab/8693/index.html *Casting a Shadow: http://geocities.com/researchtriangle/lab/8693 |
||