020

Authors:

Bobbitt, Nathaniel. CD-ROM and Presentation Collaborators: Eric Lyons, Phyllis Douglass.

Title:

Life-Out-OF-Balance

Keywords:

Abstract:

Interactive Environment to Process Grief based on Teenage High School
Shooting
This project is in collaboration with:

Nathaniel Bobbitt
Eric Lyons,Phd. Dartmouth College and IAMAS (Japan)
Phyllis Douglass, Bridge Dance Theatre (Los Angeles)

A Thereotical Presentation is also available:

I am interested in a parallel presentation which relies upon
New Media in the treatment of visual reasoning in the cases
of Aiming (Tasked/Cross Modal Eye-Hand Behavior) and Grieving
(Processing of Emotive States through Virtual-Physical Objects).

At the end of this message you will find some of my
sites which preview this technology: SENSORY PROCESSING.

The following questions summarizes what I regard
as an alternative to Shannon's Information Processing:

How can performance behavior be modelled by only using sensory resources?

Towards Sensory Processing

How does performer attack (input:excitation) establish a model of a
performer's sensory resources?

Performer Visual Language

How does a map of sensory resources illustrate cognitive, memorial, and
anticipatory process within the case of performance?

On Sensory Feedback: Sensory Resources Trace Cognition
In computer modeling can a Sensory Processing Paradigm rely upon the
techniques of Information Theory?

Visual Paradigms for New Media

The relevant survey of the theoretical components of this
this technology (Sensory Processing) can be found at:

Visual Paradigms Theoretical Site:

http://www.geocities.com/ResearchTriangle/Lab/8693/index.html

Topics which I would present through an interactive online presentation
include:

Human Driven Computer Graphics Model for Motion Capture According to:

1. Allocation and Precedence Cross Modal Sensorimotor Resources in Aiming
Behavior
Shown 48%, press 2. Replenishment of Human Excitation Resources in Articulatory Eye-Hand
Behavior
3. Time Variant Dimensions in Motion Capture and Visualization of
Articulated Behavior

This work takes into account the virtual and interactive aspects of
interactive media
as a tool for the active and passive capture of sensorimotor behavior
according to
the lemma:

"Sensorimotor Behavior Traces Cognition"

A theoretical discussion based of this topic is considered as models
for the tasking of human eye-hand behavior is used with regard
to the motion-capture capability of New Media Technology.

Hand-Motion Studies of Gilbreth are replaced by the proposed
study of how New Media can contribute to the isolation, amplification,
and classification of hand-eye behaviors according to allocation,
replenishiment, and time variant series.
Bobbitt, Nathaniel. ac551@rgfn.epcc.edu I have been in residence in New Media at the Banff Centre: http://www.geocities.com/researchtriangle/lab/8693/banff.htm http://www.geocities.com/researchtriangle/lab/8693/nbanff.htm I have lectures scheduled for the Univ. of Washington Center of Arts and Humanities Research Technology Simon Fraser University Dept of Kinesiology My work looks at sensorimotor behavior and motion capture in aiming. Samples of my work can be found at the following sites: ftp://mitpress.mit.edu/pub/Leonardo/Leonardo-Elec-Almanac/incoming/nb_final /asce nt_fr-mn.htm http://www-mitpress.mit.edu/e-journals/LEA/SONIC/NB/heal-grief.htm Leonardo site: http://www-mitpress.mit.edu/e-journals/LEA/ARTICLES/NAT/index_lea.htm Interactive Media Research: http://www-mitpress.mit.edu/e-journals/LEA/ARTICLES/NAT/face7a_fr.htm Home Theoretical Site: http://www.geocities.com/ResearchTriangle/Lab/8693/index.html *Casting a Shadow: http://geocities.com/researchtriangle/lab/8693