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Authors: |
Kuzmanovic, Maja | |
Title: |
GoTo0. Immersive Storytelling: Hypermedia and VR | |
Keywords: |
storytelling, tactility, immersion, VR, performance | |
| http://www.cwi.nl/~maja/Kuz-GoTo0/maja.html | ||
Abstract: |
GoTo0 is a research project that
combines the paradigms of non-linear storytelling and immersive human-computer interaction, in order to build open-ended, dynamic storyScapes. It focuses on the phenomena that cannot be experienced in the physical world. E.g. we target at narratives that resemble thought processes (as dreaming or association); we research the design of dynamic spaces that can evolve from the structure of the stories, and from the interaction with the participants. The research is applied in the domain of: 1. interfacing and interaction - interfaces familiar in hypermedia are not suitable for an immersive environment; we work on developing alternative metaphors or methods such as tactile feedback, gesture recognition, etc. 2. content development - the form of the content has to be adapted to the (dis)advantages of an immersive environment: problems of time (e.g. usage of media with a specific duration, synchronization), space (e.g. how one experiences a story spatially) and structure (e. g. hyperlinking and transitions) of a narrative environment are addressed GoTo0 is a system of contextually connected episodes, sharing fifteen common themes, such as movement, pain, change, etc. Time-line of the narrative is generated dynamically, based on the participants' path through the themes and their movements in the storyScape. As the participants move, they 'crack' the environment, opening the links to various episodes. The episodes are ordered in a way that the user can never experience the same fragment twice. Structure and presentation of the narrative are not predefined, but are calculated in real time, from the parameters attributed to each episode. The stories are based on the research about the 'virtual realities' throughout history: such as the ecstatic experiences of pagan shamans in Scandinavian countries, Christian mystics in Germany, and the works of alchemists in several parts of the continent. More information: http://www.cwi.nl/~maja |
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| Kuzmanovic, Maja dubois@euronet.nl
http://www.euronet.nl/~dubois/CON.html Completed the Master of Arts in Interactive
Multimedia in 1997, with the cum laude thesis project 'Narrative Alchemy', at the Faculty
of Art, Media and Technology in the Netherlands, where specialised in interactive film and
storytelling. During her study at the Academy of Fine Arts in Italy and fashion department
of the Utrecht School of the Arts, in the Netherlands, she worked on integration of old
and new media within multimedia, audio-visual performances, fashion shows and print-media.
As a graduated trend-forecaster and hypermedia designer, she concentrates on developing
and visualising content for interactive multimedia, VR, internet, video and theatre
productions. Recently received a grant from the Dutch Foundation for Fine Arts, Design and
Architecture, as the young artist significant for the novel developments in art and
design. Currently working as Artist in Residence for a joint project "Hypermedia
Storytelling in projective VR" with CWI (Centre for Mathematics and Computer Science)
in Amsterdam, the Netherlands and GMD (National Centre for Information Technology) in
Bonn, Germany. She is presently involved in forming the "Future Arts
Corporation" in Brussels, Belgium, a forum for media artists, scientists and
technologists. Recently participated at MILIA '96 in Cannes, France; Doors of Perception
96 in Amsterdam, the Netherlands; Lumiere on-line Festival for Interactive Film and
Storytelling; International Film Festival in Rotterdam, the Netherlands; ISEA 97 in
Chicago, USA; ACM Multimedia in Seattle, USA; VDB4 in l'Aquila, Italy; ISEA98 in
Liverpool, England; and on various exhibitions in the Netherlands, Italy and Croatia... |
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